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DanPaladin

6 Game Reviews w/ Response

All 40 Reviews

helloes!

i enjoy the bird hitting the building, look at that amount of DETAIL. great pose on the guy in the airplane!! lol

thanks much for citing alien hominid as an inspiration, that was a really nice treat to see after defeating hitler with my CROTCH.

the only unfair feeling part was the elevator. if i ducked early the enemies were already firing low before i came up, but other than that, that's all i got, great job chap

I-smel responds:

Oh cool it's DanPaladin.

Yeah if you don't duck- Then shoot the guys just as your crotch comes out of the elevator, you can shoot their knees off before they get a chance to fire. It's a shame, one of the beta testers asked; why do they duck if they can't see you? I guess I forgot to edit it.

nice work

good work on this! take that, you beasts!

it's a shame the upgrade for the tower HP costs so much due to the fact that you have to dump at least 3 costly heals in to actually benefit from it.

not much else to say - it was a rather fun time eater.

thewasteofwebspace responds:

Heya Dan. Love your games :D

Tweaks make that less of a problem in the update... but im glad you enjoyed the game...

Thanks for playin'

yay!

i likey!

Sir-Davey responds:

i likey ur reviewy!lol

hehe

good effort. unfortunately there were some seriously odd things going on there. your cinematography was pretty cool but you were overusing it, and in spaces where it really sucked to use. IE. he's walking slowly to his closet to get his gun and its cut like its an action sequence. haha

i don't believe for a split second that 3D render 2nd to last under 'art' at the end is yours. shame on you

inline243 responds:

It is not my rendered object, it was a piece of artwork I created combining a few works of art for someone.

ah

finally, one of the few who can actually animate stick figures the RIGHT way pulls through with this great creation. People need to view this and learn from it. Sticks aren't just sticks, they can have massive personalities. I went back through the different ways and they were all well done. very nice! so just how long is for-fucking-ever anyway?

vastcool responds:

hey synj i'm glad you reviewed this :)

it took about 3 months of TOTAL work, but i started this over a year ago.

passable

i love the fact that you're bringing this type of aesthetic into play here.

but what would be much more impressive to me is if this character actually had a run cycle with a jump animation playing instead of a tweened thing just sitting there. Instead of crushing him each click it'd be cooler to just play movieclips of clay flying off. just take a pic of a ball of clay and copy it a bunch of times, animate/scale them and there you go. would have a much, much nicer feel to it if you ask me. but hey.

maximus-prime responds:

Thanx for your review/advise! I really think I can do something with it! Thanx again!

i try to answer everyone's messages but i just can't keep up - please know i love you all forever and ever and that you all are each part of the reason i do art. the tablet I use is a Wacom Intuos-3 6x8" and i use Flash MX. no platform questions please.

Age 45, Male

game developer

none

san diego

Joined on 9/6/01

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